Daan Meysman
Daan Meysman
Technical 3D artist @ Cyborn (BE)
Region Mechelen, Belgium

A technical artist with a love for materials and shaders.

Resume PDF

Skills

3D ModelingTexturingShadersUnityUnrealProfilingTech art

Software proficiency

Substance 3D Painter
Substance 3D Painter
3ds Max
3ds Max
Unreal Engine
Unreal Engine
Substance 3D Designer
Substance 3D Designer
Unity
Unity
Photoshop
Photoshop
Maya
Maya
Arnold
Arnold
Marmoset Toolbag
Marmoset Toolbag
MoI3D
MoI3D
xNormal
xNormal
Houdini
Houdini

Productions

    • Video Game
      Wall Town Wonders
    • Year
      2024
    • Role
      Technical Artist
    • Company
      Cyborn
    • Video Game
      Horizon Call of the Mountain
    • Year
      2023
    • Role
      Destruction sim artist (outsource)
    • Company
      Cyborn
    • Video Game
      Hubris VR
    • Year
      2022
    • Role
      Technical Artist
    • Company
      Cyborn
    • Mobile Game
      Buck
    • Year
      2018
    • Role
      Artist
    • Company
      Cyborn
    • Video Game
      Horizon: Zero Dawn
    • Year
      2017
    • Role
      Asset Artist
    • Company
      Guerrilla Games
    • Video Game
      Rigs: Mechanized Combat League
    • Year
      2016
    • Role
      Asset Artist
    • Company
      Guerrilla Cambridge

Experience

  • Texture/Tech Artist at Cyborn
    Antwerpen
    October 2016 - Present

    Mainly involved in the creation and setup of our asset creation pipeline. Lead for texturing and shading of props. Also involved in profiling and making sure our assets run optimized for UE4. Serving a more technical artist role, I serve as the bridge between our artists and programmers.

  • Asset/texture artist at Guerrilla Games
    Amsterdam, Netherlands
    April 2016 - September 2016

    Texturing and occasional modeling for the robot team.

  • Asset artist at Guerrilla Cambridge
    Cambridge, United Kingdom
    February 2015 - April 2016

    3D environment props creation for modelling to texturing. I also did some small environment work.

  • Student teacher introduction Course at Howest Digital Arts & Entertainment course
    Kortrijk, Belgium
    September 2014 - September 2014

    My job was to give an introduction course in 3Ds Max 2015 to future college students. I also was an assistant teacher for Preproduction and Programming courses

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