Hubris Human Characters

Cyana: Concept and initial color blockout done by Hunor Vass Kacso Final texturing done by myself

Cyana: Concept and initial color blockout done by Hunor Vass Kacso Final texturing done by myself

Wack: Suit texturing done by myself

Wack: Suit texturing done by myself

Tyrim: Suit texturing done by myself

Tyrim: Suit texturing done by myself

Tyrim hologram shader. I also set up the wrinkle system inside the skin shader.

My work on the characters in Hubris. I mostly worked on texturing the characters' suits. I did tweaks to the existing metahuman textures and skin material for the faces except for Tyrim's face, who used our in-house system and materials.

Modelling was done by various people.

Art Director: Ives Agemans
©2022 Cyborn. Hubris is developed and published by Cyborn.

Date
July 26, 2023