Started with the initial art pass of this map. Floor, ceiling and wall modeling.
Deco placement.
Basic material creation and assignment.
Creation of modular floor piece that is used throughout the entire map.
Modular tunnel connection piece using a bunch of building blocks and materials.
Initial art blockout. The rest of decoration was done by colleagues.
Only did some final polish here. BB and decal placement.
Crowd boxes polish.
Concrete + barriers placement.
Maintenance area bb placement.
Crowd boxes polish
Some environment work I did for Rigs: MCL.